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Articles tagged with: ‘human computer interaction‘

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OmniTouch wearable multitouch system turns any surface into interface

By Damir Beciri
4 Comments17 October 2011

omnitouch-wearable-multitouch-systemResearchers at Microsoft Research and the Carnegie Mellon University are developing a wearable projection system developed by, enables users to turn pads of paper, walls or even their own hands, arms and legs into graphical, interactive surfaces. Dubbed OmniTouch, the technology could be used for gestural control of the projected information and interact with it… »

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The emotional computer – future of human-robot interaction

By Damir Beciri
One Comment24 December 2010

professor-peter-robinson-and-a-robotic-head-modeled-on-charles-babbageThere is no doubt that future computers and robots need to understand us better in order to make the interaction with them more pleasant and productive. Some examples we already wrote about are Kismet robot from MIT, or FEELIX GROWING project based on Aldebaran robot Nao platform. A team of researcher from the University of… »

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Sony enters body motion control market with Atracsys ICU

By Damir Beciri
5 November 2009

the-console-wars-rise-of-the-machinesThe latest games console arms race, where Microsoft’s Project Natal for Xbox 360 had a slight advantage, just got more interesting. Sony has unveiled their attempt to reach hands-free, full-body game control system called Interactive Communication Unit or ICU, at the Vision 2009 trade fair in Stuttgart, Germany. Sony Europe’s image-sensing division created ICU in… »

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Project Natal – body motion control and much more

By Rob Aid
7 June 2009

project-natal.jpgIn a couple of our previous articles we wrote about a few new ways for information interaction, and this article will describe a new motion sensing equipment devised for  gaming platforms. Since Nintendo launched their Wii controller it was obvious that the gamers are ready for changes. At this year E3 (Electronic Entertainment Expo), Microsoft… »